Hello, dear reader, I hope you’re having a good day. This article on the Sega Mega Collection is not exhaustive. I have not beaten most of these games, on iPad or otherwise. I will likely not have any videos of the Sega Mega Collection games on the Lunar Nebula LLC Gaming YouTube channel. I’m not being paid to write this blog, and it contains information based on my opinions from playing Kingdom Rush Frontiers. Games range from Sonic’s 4+ to 9+ on the App Store for Infrequent/Mild Cartoon or Fantasy Violence. Some games have cartoon blood. I haven’t noticed any curse words yet with less than an hour of play time in each game.
Light Review: Sega Mega Collection games are supposed to be able to save files based on your Game Center ID. I haven’t had any success with my Game Center ID in most games and these games haven’t renewed my faith in the Game Center. Advertisements are present in the free versions of every Sega Mega Collection game. It makes business sense and, if you’re tired of the ads, you can cough up a few dollars to remove them and be able to save to your device. The touch screen controls are very obvious and interfere with experiencing the game. That said, they do work well. Playing with a controller will remove the visible touchscreen controls. If you don’t have any nostalgia for the games, I don’t think they are worth playing on the iPad. The fact I spent less than an hour in each game should reveal my opinion. Still, they are free to try, so why not?
Nimbus Wireless Controller: The Nimbus app didn’t have every game in the Sega Mega Collection listed as being compatible (no mention of Phantasy Star in the app), but the games I played (Phantasy Star II, Sonic and Comix Zone) were all capable of using the controller.
For Sonic the Hedgehog, don’t push buttons until you’re playing the game. You can accidentally select the advertisements to interact with. Use your hands to navigate the menu until you enter the game. A, B, X, and Y buttons all cause Sonic to jump or start his spin dash when Sonic is crouched. The menu button pauses the game. No other buttons interact.
For Phantasy Star II, it’s a similar story. A activates the in-game menu, X interacts with objects and characters, B is the back/exit button (acts like A with dialogue), and Y may be a Save button. Y crashed my game. The Menu button opens the leave game menu.
Comix Zone uses the Y button as a pause and story advancement/skip button. X is attack, A is item selection, B is jump. X and B are poorly placed for using jump attacks. I would try to switch the controls if possible. Rolling is accomplished by directing the character diagonally down. It feels easier with the sticks. The menu button does nothing. To exit or save the game, you must touch the upper right corner of the screen.
I hope this review helps you out, dear reader!
Disclaimer: I’m not being paid by Sega or anyone else to write this review. The only money I could make would be through advertising on this site or on YouTube at this point in time.
by Brian Petrilli AKA Jalinon
Light Review: Sega Mega Collection games are supposed to be able to save files based on your Game Center ID. I haven’t had any success with my Game Center ID in most games and these games haven’t renewed my faith in the Game Center. Advertisements are present in the free versions of every Sega Mega Collection game. It makes business sense and, if you’re tired of the ads, you can cough up a few dollars to remove them and be able to save to your device. The touch screen controls are very obvious and interfere with experiencing the game. That said, they do work well. Playing with a controller will remove the visible touchscreen controls. If you don’t have any nostalgia for the games, I don’t think they are worth playing on the iPad. The fact I spent less than an hour in each game should reveal my opinion. Still, they are free to try, so why not?
Nimbus Wireless Controller: The Nimbus app didn’t have every game in the Sega Mega Collection listed as being compatible (no mention of Phantasy Star in the app), but the games I played (Phantasy Star II, Sonic and Comix Zone) were all capable of using the controller.
For Sonic the Hedgehog, don’t push buttons until you’re playing the game. You can accidentally select the advertisements to interact with. Use your hands to navigate the menu until you enter the game. A, B, X, and Y buttons all cause Sonic to jump or start his spin dash when Sonic is crouched. The menu button pauses the game. No other buttons interact.
For Phantasy Star II, it’s a similar story. A activates the in-game menu, X interacts with objects and characters, B is the back/exit button (acts like A with dialogue), and Y may be a Save button. Y crashed my game. The Menu button opens the leave game menu.
Comix Zone uses the Y button as a pause and story advancement/skip button. X is attack, A is item selection, B is jump. X and B are poorly placed for using jump attacks. I would try to switch the controls if possible. Rolling is accomplished by directing the character diagonally down. It feels easier with the sticks. The menu button does nothing. To exit or save the game, you must touch the upper right corner of the screen.
I hope this review helps you out, dear reader!
Disclaimer: I’m not being paid by Sega or anyone else to write this review. The only money I could make would be through advertising on this site or on YouTube at this point in time.
by Brian Petrilli AKA Jalinon