Hello, dear reader, I hope you’re having a good day. I’m not being paid to write this blog, and it contains information based on my opinions from playing Fusion Heroes on iOS. I’ve played about an hour and feel comfortable with the game. You can check out my YouTube video on Fusion Heroes at Lunar Nebula LLC Gaming if you want to see the gameplay in action. Fusion Heroes is a free-to-play action RPG (role-playing game), yet it feels like a bit like tower defense. It reminds me a lot of Dice Mage without the rogue-like element. The idea is to build your mech, collect new parts, and destroy anything that dares to fire a laser at you. The game features in-app purchases to speed up diamond gathering. You don’t need an internet connection to play it. There are ads if you choose to watch them for benefits in-game.
Fusion Heroes is rated 12+ on the App Store for Frequent/Intense Cartoon or Fantasy Violence. The rating doesn’t seem warranted. The game mentions at the very beginning humanity has been destroyed, and now robots are fighting over earth. Those are the only disturbing 30 seconds of the game. The cartoon violence is very cartoony. There are missiles, explosions, and gun effects so the sound effects may be frightening. I’d say if you and your kids can handle Power Rangers or Trollhunters, those are just as, if not more, frightening.
Review:
Fusion Heroes looks like an indie pixel art game. It has a charm the rock soundtrack only adds to. No lousy internet to cause a bad game. You won’t be able to watch ads to revive without internet. Fusion Heroes animation is fun, the marching robots could make an NCO proud, and the art style is consistently pixel-based. The audio works well with the gameplay, and the fwoosh of missiles combined with the rattle of minigun action will keep you focused on the task at hand. There isn’t really a story. Fusion Heroes knows what it is and doesn’t pretend to add any meaning to its fast and fun gameplay. The missions are separated into 5 difficulty levels, and rewards rotate with time or completion. The game is designed to be a grind albeit a fun one. You can choose to play as much as you want or as little without penalty.
Time: Fusion Heroes isn’t energy-based and you can play as much as you want. The time for missions on the board doesn’t matter because a new one will populate as you complete missions. If you don’t like any of the mission rewards on the board, finish a very easy one to see a new mission at the same level with different rewards appear.
Pros and Cons: Fusion Heroes is fast on the draw with a very short tutorial. The rest of the game simply adds variation to the weapons, units, and gear you collect. If you want a fast-paced pulse-pounding mech shootout where armies march at your bidding, then Fusion Heroes scratches the itch. The main con is the grind. It’ll take time to build up your mech and reach for greater rewards. Of course, the game encourages wasting your diamonds (the in-game currency) on re-rolling for better gear. I encourage you not to do it unless you’re re-rolling gear at the best tier possible. I believe you only re-roll within the same tier so a purple is probably not worth re-rolling because you may get a blue instead. A blue, on the other hand, might be worth re-rolling. Another possible con/pro is how Fusion Heroes always leaves a Hard and Very Hard mission on the board. Most of the time these rewards are barely out of your reach. Fusion Heroes always gives you a goal to reach.
Overall Impression: If you love Dice Mage, or other free games focused on a single fun idea, then Fusion Heroes is in the App Store waiting for you! If you don’t enjoy free-to-play games, giant robots, explosions, fast-paced action, or collecting powerful gear, then Fusion Heroes may not be for you.
Tips:
I hope the review and tips help you out, dear reader! Time to find your memories on Fusion Heroes!
Links: The App Store link is at https://itunes.apple.com/us/app/fusion-heroes/id1002105564?mt=8.
Disclaimer: I’m not being paid by Tapinator or anyone else to write these tips. The only money I could make would be through advertising on this site or on YouTube at this point in time. I don't take responsibility for the content on sites linked to from this article.
by Brian Petrilli AKA Jalinon
Fusion Heroes is rated 12+ on the App Store for Frequent/Intense Cartoon or Fantasy Violence. The rating doesn’t seem warranted. The game mentions at the very beginning humanity has been destroyed, and now robots are fighting over earth. Those are the only disturbing 30 seconds of the game. The cartoon violence is very cartoony. There are missiles, explosions, and gun effects so the sound effects may be frightening. I’d say if you and your kids can handle Power Rangers or Trollhunters, those are just as, if not more, frightening.
Review:
Fusion Heroes looks like an indie pixel art game. It has a charm the rock soundtrack only adds to. No lousy internet to cause a bad game. You won’t be able to watch ads to revive without internet. Fusion Heroes animation is fun, the marching robots could make an NCO proud, and the art style is consistently pixel-based. The audio works well with the gameplay, and the fwoosh of missiles combined with the rattle of minigun action will keep you focused on the task at hand. There isn’t really a story. Fusion Heroes knows what it is and doesn’t pretend to add any meaning to its fast and fun gameplay. The missions are separated into 5 difficulty levels, and rewards rotate with time or completion. The game is designed to be a grind albeit a fun one. You can choose to play as much as you want or as little without penalty.
Time: Fusion Heroes isn’t energy-based and you can play as much as you want. The time for missions on the board doesn’t matter because a new one will populate as you complete missions. If you don’t like any of the mission rewards on the board, finish a very easy one to see a new mission at the same level with different rewards appear.
Pros and Cons: Fusion Heroes is fast on the draw with a very short tutorial. The rest of the game simply adds variation to the weapons, units, and gear you collect. If you want a fast-paced pulse-pounding mech shootout where armies march at your bidding, then Fusion Heroes scratches the itch. The main con is the grind. It’ll take time to build up your mech and reach for greater rewards. Of course, the game encourages wasting your diamonds (the in-game currency) on re-rolling for better gear. I encourage you not to do it unless you’re re-rolling gear at the best tier possible. I believe you only re-roll within the same tier so a purple is probably not worth re-rolling because you may get a blue instead. A blue, on the other hand, might be worth re-rolling. Another possible con/pro is how Fusion Heroes always leaves a Hard and Very Hard mission on the board. Most of the time these rewards are barely out of your reach. Fusion Heroes always gives you a goal to reach.
Overall Impression: If you love Dice Mage, or other free games focused on a single fun idea, then Fusion Heroes is in the App Store waiting for you! If you don’t enjoy free-to-play games, giant robots, explosions, fast-paced action, or collecting powerful gear, then Fusion Heroes may not be for you.
Tips:
- Look for good gear – Fusion Heroes’ missions give a variety of rewards. Look for missions which give uncommon or higher rarity loot whenever possible. The special abilities of your gear and units will often be the difference between victory on a hard mission and defeat. As you level up, the gear you collect can be higher level (based on mission level from what I understand).
- Keep a variety of soldier units– Each unit type has its uses. Timing their attacks will become more important as enemies ramp up the difficulty of the game. I tried running three soldier units, and they would not deal enough damage to bosses to beat them on hard missions. Great for easy missions. Don’t sell everything you’ve got once you start collecting! It’ll also be important to time your attacks to protect you from the enemy robot’s army. I don’t like wasting missiles on small fries.
- Tapping is better than holding the trigger (unless it’s a laser) – The three main weapon types have different rates of fire and abilities. The cannon is a solid choice with a bit of mobility on the target reticle from recoil. The minigun can fire small targeted shots or go wild after you start the recoil of the reticle. I recommend using constant taps over holding the trigger. If you do need to hold the trigger, make sure you get the reticle to bounce to the bottom of the screen and then hold the trigger again! Release it once your reticle walks all the way to the top of the screen again. The laser beam requires good timing. It takes around 3 seconds to charge a good shot on the beam, then the reticle will buck like a bronco, but if you get a critical with it it’s worth it! A level 6 common beam weapon can deal 300 critical damage. The problem is lining up the shot. I recommend maybe a 2-second tap and hold to charge it for decent damage and accuracy.
I hope the review and tips help you out, dear reader! Time to find your memories on Fusion Heroes!
Links: The App Store link is at https://itunes.apple.com/us/app/fusion-heroes/id1002105564?mt=8.
Disclaimer: I’m not being paid by Tapinator or anyone else to write these tips. The only money I could make would be through advertising on this site or on YouTube at this point in time. I don't take responsibility for the content on sites linked to from this article.
by Brian Petrilli AKA Jalinon